450 high quality images with amazing design (original resolution 2048×2048) design to work as decals.
- Each decal is RGB mask design to work with a custom material that allow to you customize the color of each decal.
- Although the textures original are 2Kx2K, texture was downgrade inside Unreal Engine to 512×512 for optimization purpose.
- Each decal has its own roughness map, that allow to you create decal with more visual details.
- To work properly the decal materials use DBuffer Translucent (Color and Roughness).
- Perfect to decorate any SciFi environments.
- NOTE: If want to use the materials in a Mobile project, you need to change the Decal Blend Mode to Translucent of the base material (M_BaseDecal_1). However, roughness feature is lost in this mode.
- RGB Mask Textures 2048×2048.
- Roughness Textures 2048×2048
Art decals by Arquimedes Gonzalez